Xenoblade Chronicles X Localization Is Well Underway, Producer Confirms
Xenoblade Chronicles X, the latest role playing game developed by Monolith Soft launching later this year in all regions on Wii U, has recently received a Japanese release date but there are still no news on when the game is going to hit North America and Europe.
However localization is well underway, according to producer Kawabata, who has revealed the news on the game’s official Twitter profile earlier today.
[Kawabata] This is a sudden introduction, but nice to meet you. My name is Kawabata and I work as Xenoblade X’s producer. From now on, Monolith staff other than Takahashi will be using this account to send out Tweets to you all, with me taking the lead.
Counting, it’s been about 5 years since Xenoblade’s release meaning you’ve all been waiting for a long time, but, speaking honestly, it feels like a long time even for those of us working here. On top of that, we’re also well underway with localization work, too.
However, I believe we have created something that you will feel was well worth the wait, so I hope you can remain patient for the game’s release a little while longer.
Last month Tetsuya Takahashi confirmed that Hideyuki Matsumoto, who has worked on the Xenosaga games as well as Front Mission 4 and Final Fantasy IX, has also worked on Xenoblade Chronicles X as one of the game’s designers.
Xenoblade Chronicles X will launch in Japan this April, with the North American and European releases scheduled for a generic 2015 release. We will let you know more about the game as soon as more comes in on it so stay tuned for all the latest news.
Thanks, L~A