Unique attraction of social interaction to guess what line January users exceeded 200,000

In the most recent mobile social networking application market, a special collection of “guess what” social networking APP to become among the most fervent “social artifact”. The Android version on line in just a month’s time, guess what registered users has exceeded 200,000, currently active users and about 18% per cent of the total users, and 3:1 user has reached a healthy men and women, can be said to be successful. Guess what the “2015 mobile social app market the biggest dark horse” praise deserved.

Unique attraction of social interaction to guess what line January users exceeded 200,000

Mobile social networking platform, particularly strangers social space, excellent interactive experience is desired by the user. Guess what novelty fun guessing the patterns of social interaction has been recognized by customers, up to now, guess the number of test above 25000 mark, can be reached within just one month so well on interactive data, guess what the original “guess model of social interactions” attraction is evident.
“Fun” is to guess what one of the interactive experience, $literal generation born after 00, is the subject of guessing what the user base, and “play”, “fun” is their common habits. Guess what team you bet into a fun quiz for social “game” that gripped the young users ‘ curiosity and explore.
“High quality” you guessed, social interaction, form and content of light, because guessing and answers are found in each step, users might face even more attention in the process of social interaction. A recording, a photograph, a few lines of text, after simple processing is a lively guessing questions, a number of powerful thinking, creative, and Ghost horse, how wonderful you can play guess which questions. Nobody likes dry, dull and “chicken ribs”, guess you have a high quality interactive form and content is what everyone’s favorite “little meat”.
As with any product, user experience is the most important, well and users of evaluation is the most reliable basis. User-dominating mobile social application marketing, good interactive experience can be said to guarantee the success of a social networking APP. Guess what they touted by many users started, its unique guess model social interaction are critically acclaimed, along with “guess who” on “guess the culture of” flourish, guess it will prompt more and more intense in the area of mobile social craze.

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