Guess what: “guess” to break strangers socially awkward
In the background of rapid development of mobile Internet, mobile social areas in an increasingly competitive, based on the realities of social acquaintances was dominated by giant APP, strangers became social social networking APP of the new generation of battle. Upgrade differences in product characteristics of competitiveness, circumvent the app, QQ and Mo Mo, giant in direct competition, this has required of new forces into mobile social development.
Mobile social networking industry presents the all male domination and the question of the situation, a special collection of “guess what” APP to stand out, become a mobile social networking application market the biggest dark horse. Known as the “social artifact” guess you hit a few wrong social and work patterns of social, online December 22, 2014, is still very young, are sought after by many users and praise. Up to now, guess it already has more than 100,000 active users, on the user’s sex ratio, and guess what proportion of men and women to the benign 3:1.
Guess what social positioning in a stranger, this with the faith, theology, theology and other products are substantially different from. General purpose social APP users primarily through QQ, mobile phone address book, which is derived, though this is the shortest way to get users quickly, but for social acquaintances, and they also have many other tools to choose from. And, speaking from the communication level, general purpose social software interactions provided by largely stay on the superficial level of communication.
Mobile social networking, how to make cold smooth meeting and continuous interaction between users is a key challenge, social networking APP which is a stranger to success must break the threshold. If there is no one universally applicable into points, jiyagao games social networking will become dry. Guess you provide customers into points was embodied in the “guess” on the word. Create difficult “guessed” guess, melodious voice, whimsy, very personal and original guess, validation, guess, guess it just right to meet users ‘ curiosity and quest for. Tireless, “ask” and “guess”, the embarrassment of strangers among the different users will soon be broken. Make conversation and interaction is simple and fun, guess stranger social success will follow.
Guess what product and service models, the project said: “mobile social networking applications in the existing market, the new social networking APP to big, breakthrough innovation in the social interaction of strangers on is the key. In breaking the socially awkward strangers on this subject, guess what play the quiz interactions of a successful breakthrough. To play the quiz, click on ‘ national quiz ‘ fashion for breaking the social dimension between different users, beyond the geographical limits, guess it will be a landmark in social software. ”
As can be seen, guess it fully meets the young stranger social demand for better, more natural, to create interesting and effective patterns of social interaction, which is able to successfully evade the other mobile social networking product competition, achieving the sudden emergence of the root cause.
(Guess what the official address: http://www.45.com/)