Dragon Age Inquisition’s banter system improved for added conversations

Dragon Age Inquisition’s banter system improved for added conversations

The upcoming Dragon Age Inquisition Patch 3 for PC is primarily targeted at fixing bugs related to game progression, but also implements a fix to up the banter, BioWare has said.

“Based on feedback from our players, we tweaked the banter system to be less random in order to prevent extra-long periods of silence,” explains the developer in a blog post.  The update will also fix quest blockers in the personal quests of Dorian and Sera as well as a spawning issue in Solas’s personal quest.

You’ll find a complete list of fixes and updates in the patch notes below. Console patch details will be detailed soon.

General

  • Added key binding that allows players to walk.
  • Added mouse cursor scaling.
  • Fixed issue that could result in the mouse getting stuck in mouse-look mode when players alt-tabbed out of the game in full-screen mode.
  • Fixed display bars to correctly reflect items that alter maximum health.

Single-Player

  • Changed party banter system to be less random to prevent extra-long periods where no conversations would occur.
  • Fixed issue that could result in one of Dorian’s conversations not being available for some players.
  • Fixed issue that could result in a cutscene not firing for Dorian’s plot when players enter the Gull and Lantern.
  • Fixed issue that could result in Sera’s Verchiel plot being broken.
  • Fixed issue with the demon that could spawn during Solas’s personal quest.
  • Changed Tactical Camera so that it no longer re-centers when the player changes party members.
  • Fixed exploit that allowed for infinite influence.
  • Fixed issue that allowed players to exploit their gold value in single-player mode.
  • Fixed allied mage AI so they did not dispel targets that the player had frozen.
  • Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear.
  • Fixed issue that caused extra potions granted by items to be lost when players return to Skyhold.
  • Fixed issue that caused Mind Blast’s upgrade, Fortifying Blast, to not provide additional barrier.
  • Fixed issue that could result in the opt-in conversation UI continuing to be displayed if players opted out very quickly as the UI was starting to be displayed.
  • Fixed issue that could result in the world map being permanently displayed in the Storm Coast.
  • Fixed issue that could result in being unable to switch party members after looting.
  • Fixed issue that could result in party members not following orders to revive a party member in Tactical Camera mode.
  • Fixed issue that could result in people being unable to discover all the regions in the Exalted Plains.
  • Fixed issue that could cause dragons to become unresponsive.
  • Fixed issue that would cause dragons to freeze during their roar.
  • Fixed issue that could cause some conversations to be “hitchy.”
  • Fixed issue that could cause Varric’s legs to do odd things in some opt-in conversations.
  • Fixed Masterwork Prowler Armor so it no longer distorts on certain characters.
  • Fixed issue that could cause Harmon to disappear in certain circumstances.
  • Fixed a few non-herb crafting materials that were showing up in the Herbs section of the inventory. They are now correctly in the Other section.

Multiplayer

  • Enabled push-to-talk functionality in the multiplayer end of match screen.
  • Enabled push-to-talk in the multiplayer armor upgrade menu.
  • Fixed issue where changing multiplayer match settings would take effect without confirming changes.
  • Fixed issue that could result in players entering multiplayer matches without any mapped abilities in certain circumstances.
  • Fixed case that could cause keys to not drop in multiplayer mode.
  • Fixed issue that would cause the potion mapped to the first slot to also be used when pushing the 9 key in multiplayer mode.
  • Fixed issue that would cause the camera to spin at the end of a multiplayer match and not display the end of match screen.
  • Fixed issue in multiplayer mode that would result in the healing portion of Rampage to stop working in certain circumstances.
  • Tuned Strength of Spirits to be more useful in multiplayer mode.
  • Tweaked the balance of the Demon Commander in multiplayer mode.
  • Fixed issue that could result in items not displaying their cards when chests are opened in multiplayer mode.
  • Fixed issue that could cause pots to respawn in certain circumstances in multiplayer mode.

Source: BioWare Blog

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