Guess what state beyond space dimensions mobile social networking new
2015 in the past half a month of the new year, the new generation of “social artifact” guess what line in less than a months madly attracted more than 100,000 users to join, well quite a show “new year with new vitality.” Mobile social networking application market this film around the stage of, and creative guess you adhere to their own style and pace, and is Walking in Life in the mobile social networking space.
Rooted in an actual geographic location can be said to be the Foundation of a mobile social tool, but on the basis of this, if the development team cannot be between different users on the social dimension of building good communication bridge, then stranger social quagmire will be difficult to break. Users can only have been stuck in the “nearby people” and the “map mode”, the refreshing people every day so a few, long time inevitably frustrating found himself very interested in even stranger, still struggle with how to talk with each other, how to become good friends.
The title “guess model social” guess what changed this seemingly unsolvable dilemma, to play the quiz, in the “national competition” fashion break between different users of social-spatial dimension, beyond the geographical limits, guess it for mobile social networking to set up a new attitude.
Guess what play the quiz idea from the riddle of this traditional folk games, combines the features of people love guess ask, guess what team to sublimate the guessing game and simplified, integrated into the users in all aspects of mobile communication and interaction, and greatly enhanced social networking fun and mystery. Create difficult “guessed” guess, melodious voice, whimsy, very personal and original guess, validation, guess, guess what makes interactive fun between friends, also make the new user contacts and exchanges between natural and less embarrassing.
Familiar stranger relationship is to know to upgrade to friends, had plenty of enthusiasm was not enough, the key is to be invisible in built up an association between strangers, and for these associations to steady precipitation. Beyond the geographical restrictions, breaking the user’s social dimension, increasing user proliferation of social networks, the possibility of making new friends, this is the guess did play a role.