Microsoft launches hyper-attentive smart scarf

  据悉,微软开发出了一条智能围巾。用户可以通过智能手机的APP进行操作让围巾加热或震动。智能设备是否能够进行生物识别并产生相应的互动成为智能穿戴探索的一大热门。如果在你情绪低落的时候,围巾能够安慰的话,那真贴心到让人感动。

Middle-earth Shadow of Mordor Postmortem: An Intriguing Look Behind the Scenes

One of the bigger success stories out of the video game industry in 2014 was Middle-earth Shadow of Mordor. The open-world, hack-and-slash, action-adventure title was one of the bigger hits of the year. Developer Monolith Productions truly outdid itself for the game’s performance. There probably had not been a truly great or classic Middle-earth quite like this. There were some very good games based on The Lord of the Rings franchise. The Two Towers and The Return of the Kings games were impressive and actually well done for their time, especially for movie-based games. Recently on Gamasutra, Monolith Productions design director Michael de Plater wrote up an incredible postmortem for the title. De Plater’s postmortem provides a fascinating look behind the scenes for a major, triple-A game release, such as Middle-earth Shadow of Mordor.