Middle-earth Shadow of Mordor Postmortem: An Intriguing Look Behind the Scenes
One of the bigger success stories out of the video game industry in 2014 was Middle-earth Shadow of Mordor. The open-world, hack-and-slash, action-adventure title was one of the bigger hits of the year. Developer Monolith Productions truly outdid itself for the game’s performance. There probably had not been a truly great or classic Middle-earth quite like this. There were some very good games based on The Lord of the Rings franchise. The Two Towers and The Return of the Kings games were impressive and actually well done for their time, especially for movie-based games. Recently on Gamasutra, Monolith Productions design director Michael de Plater wrote up an incredible postmortem for the title. De Plater’s postmortem provides a fascinating look behind the scenes for a major, triple-A game release, such as Middle-earth Shadow of Mordor.